![]() ![]() The untransferred portion of your Standing will be lost. When switching Faction's a portion of your current standing will be transferred to your new Faction.To join another Faction just head to the Faction's main city you wish to join and talk with the Faction NPC and press the "Enlist" Button.You can unflag from a Faction the same way you can for PvP mode, just click the shield icon next to your avatar on the top left of the screen. If another respawn option is selected ( Home, Territory, etc.), the player will lose their faction flagging when respawningīar indicator when a player un-flags from a faction.If selected: Player will keep their faction flagging and will be teleported into their faction city.Flagged players have a new respawn option, " Faction City":.Flagged players have to unflag to be safe in blue and yellow zones.Flagged players will have a modified logout time in blue and yellow zones.Certain zones are not enterable while faction flagged: other faction cities and starter towns, and the Outlands.Certain zones will automatically unflag the player upon entering, including, Avalon roads, Hellgates, Arena, GvGs, Mists, and Expeditions. ![]() Flagged players can be attacked anywhere on the Royal Continent (even blue and yellow zones) by players flagged to enemy factions.You can only enlist for the faction that is based in that city, and you will have to travel to that particular city each time you want to re-flag with that faction. You can join a faction (aka "enlist", "flag" or "flag up") in any of the Royal Cities.The official video tutorials for the Call to Arms update can be found on the forum post here: The different factions are named after the six cities of the Royal Continent: Thetford, Fort Sterling, Lymhurst, Martlock, Bridgewatch and Caerleon The different factions of Albion are now at war with each other. Faction Warfare is a feature that was introduced with the Merlyn patch. ![]()
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